Showing posts with label Ganesha Games. Show all posts
Showing posts with label Ganesha Games. Show all posts

Wednesday, 19 August 2015

A closer look at the models of......................Ganesha Games' Fightin' Fungi

When I accidentally ran into the Fightin' Fungi Kickstarter earlier this year it felt like the best coincidence of the last couple of years. I'm a big fan of mushrooms, both on the tabletop and on my dinner plate, so the idea of a full skirmish-level set of minis centered around mushroommen was a dream come true.

Though it were the initial master sculpts sculpts by Micah Nichols (link) that drew me in, a quick look over the project information revealed more and more positives. Visually interesting and personally appealing miniatures are one thing, that range being support with a full ruleset by one of my favorite companies is even better. It turned out Ganesha Games (link), the guys behind the various variants of the Song of Blades and Heroes fantasy-skirmish ruleset (SoBH), were leading the project.

Suffice to say I was sold on the idea after about 10 minutes of reading and, luckily, it turned out I wasn't the only shroom nutter out there. Nearly 300 people jumped unto the project, leading to 25K+ funding and about 35 unique sculpts being created. Interestingly enough this also included a few backer-created models that really added a ton of character to the line, the spore launcher for example may just be one of my new favorite models ever!

Last week a package with all my goodies arrived and I just had to take those models, some bluetac and share their awesome uniqueness. These are straight out of the box, so zero cleaning or moldline removal. Bit of a busy week, so no time for that. Though in all honesty, there really isn't a ton of clean up work here at all at all. Little bit of flash, the odd mold line and a tab or two that need to be sliced to bit their bases.

The rulebook is also quite a colorful gem with tons of content. In fact, this version of the Song of Blades and Heroes pushes the base system to a new level, streamlining a few elements while adding a ton of options in other places. There's even a follow-up project underway to take this version of the rules and use it for other setting, see further below for more information.

The actual Fightin' Fungi book uses the SoBH rules to create the magical realm of the Sun-Kissed Vale where the Fungi Folk fight amongst themselves and against the various outside forces wanting to intrude upon their dampened lands.At 95 pages, this little book, provides and absolute wealth of rules and options. You get rules to play four different Fungi factions:

- The Rotten Hearts, powerful, but fragile spellcasters draw to the rotten and necromantic arts.
- The monk like martial artists of the Path of the Underwood.
- The warlike, adventurous and even mercenary Oakenspears.
- And the Autumn Folk, protectors of the land.
In addition there are also rules for various types of Halflings, Wood Elves, Hobgoblins, Humans, Goblins, Orcs & Trolls for which I am certain a lot of us have tons of suitable models for.

On to a closer look at the models, which are rather varied and quite interesting to say the least. These should be available from the Ganesha Games webstore (link) any day now. Starting of with a selection of character models; the Master of Mushrooms, Mykityad Forest Nymph, the Fungus Queen and The Reaper.
 Followed by the rather regal looking Fungus King, the Rotting Heart Enoki Cleric and one of my personal favorites from the range, the Spellcaster.
 The Kickstarter also had a special figure, the mushroom collecting Halfling Andrea Underfoot and his loyal pig Davey Snoutbottom. And he's going to need that extra speed to get away from the Swamp Lion Fungus.
 Next up with we have the more evil and spore-oriented monsters with the Goblin Fungus Zombie, Sporeling, Spore Monster, Greater Sporeling and Zombie Fungus. Fungus spread after all!
 There's also a rather old school-themed Vampire Fungus, who's going to be a blast to paint up.
 And then we come to my absolute favorite models of the range the Puff Ball and Puff Ball Spore Launcher. Effectively a walking trebuchet with the fantasy world's most grumpy, living ammunition. This model just screams character and who can't fall in love with the adorably, grumpy Puff Ball. I mean, just look at him:
 There's also a set of regular fighters, including some martial artists that go for a more oriental look.
 In order to add a bit of variety, as well as a core model that can be used by multiple factions, Ganesha also produced a multi-part warrior that's going to be very easy to convert or adapt to various other projects. In fact with some clever green stuff work on the shroom tops and mouths you could easily build up an entire regiment of these Fungi for use in a game like Kings of War.
 Some more close combat-oriented Fungi, including the rather imposing Matanagar.
 Naturally there are also various ranged models to add to your warband.
 Things get a bit more D&D as well with the Flying Eye Fungus, which is quite an imposing sight on the table. I can definitely see one or two of these models making it into other SoBH games as environmental hazards. Should be a very cool model to paint up as well!
 The Spore Monster provides some heavy infantry support, but is just a small fellow compared to the monstrous Swamp Fungus. This fellow turned out a lot bigger than I'd expected. This model went from 'cool Cthulhu-esque tribute' during the campaign to 'warband centerpiece' when I pulled him from the package.
 Finally there's also the option for some cavalry model in your warband and Ganesha did an amazing job sticking to theme here.. We get the adorable Pillbug Rider, the Giant Worms and the Grasshopper Cavalry (misplaced the legs while unpacking, but there's quite a bit of posability in this model).
 The Pillbug, in particular, is another favorite for me. Cute and menacing at the same time and bound to be a blast to paint up. Rather happy I picked up a few of these, should mix well with the multi-part warrior as well!

MORE MODELS AND RULES ON KICKSTARTER
Given just how well all this material turned out I am more than happy to see Ganesha Games is going back to Kickstarter to expand the world and rules for this game. In fact, they're currently running a project that looks towards the eastern Dwarven kingdoms with dozens of unique sculpts, as well of Hobgoblins, a separate version of the new SoBH rules and more (link).

Well worth checking out, even if you're just somebody who like Dwarf models. There's a lot of cool stuff in there. A few quick shots of some master sculpts, the Weremole Dwarf in particular is just fantastic:


And that does it for this look at-article, definitely one of my personal favorites thus far. Keep an eye out for several other articles coming in the near future, including all those new Norsgard goodies I was talking about earlier in the week, a mushroom-themed model to accompany these new Fightin' Fungi, more Mantic goodies and the latest batch of Anvil's Afterlife models.

Saturday, 31 January 2015

Fungus among us!

Recently been sculpting mushrooms for pretty much all my models, so when a Fungus-themed miniatures Kickstarter popped up I just had to have a closer look. So this post will be a bit of a Kickstarter highligh.




I was drawn in by the rather cool sculpts, which will be cast in metal. Mica Nichols (Facebook page) is doing a great job on these! Now models are cool and all and I was figuring these would simply go into my Kings of War collection. Forces of Nature will be needed a ton of new stuff once Kings of War 2.0 hits, but then it turns out these minis are getting their own rules.

Andrea Sfiligo, the writer behind the Song of Blades and Heroes ruleset, is tackling this one, effectively creating a separate module for the minis. There will be several Fungus faction and a whole array of humanoid profiles to fight against them (go count as heaven).


Managed to get a look at the wip rulebook and things are looking great, it's effectively an adaptation/update to the SOBH ruleset. Backers can even request a pdf copy of the beta rules to join in on the testing process!
What's new in this version of the Song of Blades and Heroes rules?
  • New armor rules - instead of these being just a +1 on the C score, we now have listed when the Armored or Protected status apply, against which attacks etc
  • weapons now have their own rules, you get javelins, flails, heavy bludgeoning weapons, warhammers, two handed weapons etc
  • Shields: choice of buckler, small, large and magical shield
  • new spell system with 30 spells, backwards compatible with the less detailed way of doing magic in the original SOBH
  • spells are described with tags so info about range, area affected etc is not repeated . Spells are chosen when a characters is created (you may have a number of spells based on your Q, but you need to pay points for every spell, and if you want to create a standard SOBH spellcaster just select Magic Bolt and Transfix).
  • about 10 new traits, 3-4 of which are spore-related so they would apply only to fungi folk, but the others are quite generic in nature.
 Think there's a lot of cool stuff here for folks looking for some nature-themed models, getting an extra ruleset to play these fungals in their own setting is a rather nice bonus. Not to mention that the rulebook is already filled with great artwork and the King deal gets better and better as more people join in on the projects.




                         Check out the project page HERE




Rather curious to see where the project will go in the end, plenty of cool concept and models to be sculpted it would seem. Definitely keeping an eye on that Pillbug rider!

 

 
And that does it for today, back tomorrow for the biweekly update!